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"Bioshock Infinite" DLC 'Baguette Story' was Dance Dance? A struggling and diversion created, too strange NPC

The DLC of " Bioshock Infinite " comes with "a boy who dances with bread" that attracts some fans. The developer who mounted the birth secret story of the character was revealed. In addition, episodes related to the development development are also revealed. Overseas Media Kotaku etc. convey.

"Bioshock Infinite" is the third of the FPS game "Bioshock" series, which incorporates the RPG element, released in 2013. The player will be a man Buker duit that is a guy who is a man of life, and he went to the rescue request of a woman who will be elizabeth. Booker will face the truth that did not imagine through the caulked dispute.

For this work, we have changed the atmosphere from the previous series works. For example, in the 2007 "Bioshock" and "BioShock 2" in 2010, the stage was a closed underwater city rupture. In addition, the city is basically the aspect of post-apocalypse, and the lively decent human beings were in a rare situation. On the other hand, "Bioshock Infinite" and DLC are the location where people live in peace, such as open air-based colombia and laps of the existing day. A large number of NPCs send a very ordinary run, the beautiful landscape of the city and the state of the citizens are also attracting attention.

Among the people of such a city, it is "Baguette boy" that he had attracted attention from some players. The baguette quio is the NPC that appears in "BURIAL AT SEA-EPISODE 2" which is the DLC of "Bioshock Infinite". He is one of the citizens that colors Paris townscape. The largest feature is a bread "baguette" symbolizing France, which has been raised in heaven. Moreover, he is dancing with a lighter step while appealing with a baguette. Although he says he says elizabeth and greetings, there is no way to do the baguette dance. He has no explanation during work, why he is dancing or why it has a baguette. There is also an impact that falls suddenly at the beginning of the DLC, and there is a pretty mystery.

  • The dance of the baguette quiesk is from 3 minutes 10 seconds of videos

Even for some fans in this work, mysterious baguette trails seem to be anxious. Even in the overseas bulletin board Reddit, a thread is often set up with him, and the reason why the Baguette Self-dancing is clear, and "I wish I could enjoy my life" and saying that it would be nice to enjoy a baguette life hilarious You can see the voices. Anyway, the pudding baguette dance was a concern that some players' minds were worthy after the 2014 DLC release.

And this time, the truth was revealed that he danced the baguette dance. The testimony is the developer Chump Squad founder Gwen Frey. Mr. Frey was involved in the development of "Bioshock Infinite" at Irrational Games. His is on his own Twitter, and he was in charge of all of the same work and DLC background NPC placement. Furthermore, he was nervous that he gave me a Baguette Sakai birth secret story.

He was placed citizen characters to create a lively Paris at the time of DLC development. He has a lively character that has been limited to simple behavior, and he said that he was called "Chumps". Due to performance issues, the development team can not place a lot of NPC with advanced AI, and many background characters that color the town of Paris are composed of this "CHUMPS". In addition, since development resources were limited, it seems to have done a stage by making it to use existing animations.

And Frey was DLC development, and he felt that he had too much movement in Paris's town. So he said he took a "character that runs around the tube" to easily add visual movement. He finally used the animation of the dancing NPC. This is that in the main story, it was diverted from the character dancing in the scene where Elizabeth dances.

Frey, who felt that "just a couple is dancing" is a good thing, but he decided to dance to the children. However, because the physique is different in children and adults, the foot was on the ground, and the hands of each other were sluggish. To make the movement similar to adults, he tried to change the animation operation method. However, it was said that it was "a child who danced with high hand" that came up as a result.

Frey, who is staying, has removed another child who is a dance partner. He commented that he put a baguette on both hands raised instead of a partner. He looked back at that time, saying, "Jaan! Completed children dancing with baguet!" He said that "Pan is not the best?" It may have been taken out quite at the time from the area where it was not an answer. Also, he would have not thought at that when the existence of a baguette quio is focused.

The above is the Baguette Skimmer's birth secret story that Mr. Frey. The background of the boy's cheerful dances is an overdoing animation, applied to the adult animation, and there was a past that was robbed with a barguette. However, if there is no baguette, the Landscape of Paris in the game will be a little lonely. It is an anecdote that is also a deafness of developers who do not stay in trivia, but in a limited resource, and to create a stage.

Frey's series of tweets have many questions and echoes from fans and developers. "How long did you take a series of baguette stories?" The question "30 minutes" said "30 minutes,", and commented as "I always done" the development of similar camps. In the last tweet, he mentions his enemy character "Boy of Silence". The character was cut from the game, but it was also an element that has been revived suddenly. The postponement to the implementation was only four weeks. Frey and programmer utter the system of "Turret (automatic gun)" cut from the game. It seems that he has implemented "Boy of Silence" to scream and attract enemies by finding a player quite a rush.

BioShock infinite baguette dance

Also, another user is a pretty spafuly "old baby". According to Frey, this was just a temporary placeholder. It seems that it was planned to be replaced by a proper baby model. However, "BioShock Infinite" has been shipped with a temporary "baby" that only shrinking ordinary children. Sad Kana Frey has been instructed to use the same model in DLC. An old baby was a sad presence that has been born in Dotabata of development as well as the baguette.

According to the series of Tweets of Frey, at least about "Bioshock Infinite" development, a considerable view of the situation where considerable dotabata play was developed. He is currently developing the puzzle game "LAB RAT" at Chump Squad. It is scheduled to be released 2022 for PC (STeam) and Xbox Series X | S. Here you would like to expect to be calm and developed without the need for rushing.

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