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Showing posts with the label Korea Creative Content Agency

Most of them can be a temporary phenomenon and immersion.

Studies have shown that the majority of games and immersive users move to a general range within a year. Based on this, experts said that there is a need to discuss the use of game disorders and its diagnostic criteria, and we need to watch more of the introduction of the disease code. On the 15th, the 'Game User Panel and Clinical Medicine Research Presentation' was held held by the Ministry of Culture, Sports and Tourism and the Korea Creative Content Agency . The research presentation questioned the existing research frame centered on the negative views of game use such as games, immersion, addiction, and side effects, and the results of the two-year game user panel and clinical medicine research were announced. First, Professor Moon-Seok Cho of the Department of Public Administration, Hansung University, presented the type of game behavior of game users who studied in 2020 and 2021. It was composed of annual separate surveys of 10 survey areas, and was conducted for 900...

Open the know -how of entering Europe, the game emerging market open forum July held in July

The 2022 game content emerging market open forum, organized by the Korea Mobile Game Association, will be held online on July 7. This forum, hosted by the Ministry of Culture, Sports and Tourism and the Korea Creative Content Agency and organized by the Korea Mobile Game Association, was held in 2017 to support overseas expansion of domestic small and medium-sized game companies. This forum will be reviewed as a place to examine the advantages and improvements and improvements and global advancement know-how by reviewing the global game industry officials for small and medium-sized game developers preparing for overseas expansion. The official YouTube channel will be held twice in the first half and in the second half of the Korea Mobile Game Association. The 2022 Game Inside: A game with the world's eyes-European pieces will be divided into 1/2 parts through the official YouTube channel of the Korea Mobile Game Association at 2 pm on July 7. Five developers who want to enter ...